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Removing the truck in emerald

I want to give you a short overview of the things I have been working on the last weeks:

1) I visited Aeonos and we were working on the Zelda Map Editor. Further details soon...
2) I got my topic for the proseminar I´ll have to do at university and I therefore put a lot of effort into that.
3) I provided some nice enhancements to Advance Map. They´ll be included in the new version...
4) And the last thing was that I removed the truck sequence in Emerald long time ago. Sadly I forgot to post it... ^_^

If you want to remove the truck overwrite the following data:

BPED - Base Adress: 080FAF90
080FAFE2 => 0000
080FB002 => 00000000
080FB018 => 0000
080FB03C => 0000
080FB046 => 0000
080FB054 => 00000000
080FB064 => 00000000
080FB088 => 00000000
080FB0A4 => 0000
080FB0A8 => 00000000
080FB0C2 => 0000
080FB0CC => 00000000 If you dont want teleport1 to be set
080FB0D8 => 00000000 If you dont want teleport2 to be set
080FB0E4 => 00000000 If you dont want teleport3 to be set
080FB0EE => 00000000

BPEE - Base Adress: 080FB36C

080FB3BE => 0000
080FB3DE => 00000000
080FB3F4 => 0000
080FB418 => 0000
080FB422 => 0000
080FB430 => 00000000
080FB440 => 00000000
080FB464 => 00000000
080FB480 => 0000
080FB484 => 00000000
080FB49E => 0000
080FB4A8 => 00000000 If you dont want teleport1 to be set
080FB4B4 => 00000000 If you dont want teleport2 to be set
080FB4C0 => 00000000 If you dont want teleport3 to be set
080FB4CA => 00000000

Mastermind_X, Sun 08.03.2009 01:03

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